Go > Testing and Benchmarking > Benchmarking > Benchmark timers

Go Benchmark Timers: Measuring Execution Time

This example demonstrates how to use benchmark timers in Go to accurately measure the execution time of a function. We'll explore how to start and stop the timer to exclude setup costs from the benchmark results, leading to more precise performance insights.

Basic Benchmark Timer Example

This code shows a basic benchmark. The `BenchmarkExpensiveOperation` function will be executed repeatedly by the `go test` tool, and it will measure the time it takes to run the `expensiveOperation` function. The `b.N` variable determines the number of iterations. However, this includes the setup time for the benchmark. Let's refine it.

package main

import (
	"testing"
)

func expensiveOperation() {
	// Simulate an expensive operation
	sum := 0
	for i := 0; i < 1000000; i++ {
		sum += i
	}
	_ = sum // Use sum to prevent optimization
}

func BenchmarkExpensiveOperation(b *testing.B) {
	for i := 0; i < b.N; i++ {
		expensiveOperation()
	}
}

Starting and Stopping the Timer

This example introduces `b.ResetTimer()` and `b.StopTimer()`. `b.ResetTimer()` clears any previously accumulated time and starts the timer. This ensures that the time spent in `setup()` is excluded from the benchmark. `b.StopTimer()` pauses the timer, allowing you to perform teardown or other tasks that should not be included in the measurement. We first perform the setup function `setup()` then we call `b.ResetTimer()` to reset the benchmark timer to get the accurate benchmark.

package main

import (
	"testing"
)

func setup() {
	// Perform setup tasks here, e.g., allocate memory, load data
	// This will not be included in the benchmarked time
}

func expensiveOperation() {
	// Simulate an expensive operation
	sum := 0
	for i := 0; i < 1000000; i++ {
		sum += i
	}
	_ = sum // Use sum to prevent optimization
}

func BenchmarkExpensiveOperationWithTimer(b *testing.B) {
	setup()
	b.ResetTimer()
	for i := 0; i < b.N; i++ {
		expensiveOperation()
	}
	b.StopTimer()

	// Optional: Perform teardown tasks here
}

Concepts behind the snippet

Go's benchmarking framework provides precise timing control using `testing.B` and its methods. `b.N` represents the number of iterations the benchmark will run. `b.ResetTimer()` is crucial to isolate the performance of the code you want to benchmark, excluding any setup costs. `b.StopTimer()` allows you to stop the benchmark timer. Without these methods, the benchmark would include initialization overhead, potentially skewing the results.

Real-Life Use Case

Imagine you are benchmarking a function that performs a complex image processing algorithm. The setup involves loading the image from disk, which takes a significant amount of time. You would use `b.ResetTimer()` after loading the image to benchmark only the image processing algorithm, not the file I/O operations.

Best Practices

Always use `b.ResetTimer()` before the main loop of your benchmark to exclude setup costs. If you have teardown tasks, use `b.StopTimer()` before performing them. Avoid performing I/O operations or allocations inside the benchmarked loop unless they are the explicit target of the benchmark. Use `testing.AllocsPerOp` to measure memory allocation.

Interview Tip

Be prepared to explain how `b.ResetTimer()` and `b.StopTimer()` improve the accuracy of Go benchmarks. Demonstrate understanding of the difference between setup costs and the core operation being benchmarked.

When to use them

Use benchmark timers whenever you need to accurately measure the performance of a specific section of code, especially when setup or teardown operations are involved. This is essential for optimizing performance-critical code paths.

Memory footprint

While benchmark timers primarily focus on execution time, you can use the `testing.AllocsPerOp` function to measure the number of memory allocations per operation. Combine this with time measurements for a comprehensive performance analysis.

Alternatives

Instead of directly using `b.ResetTimer()` and `b.StopTimer()`, you could manually subtract the setup time from the total execution time. However, using the built-in timer functions is generally more accurate and easier to manage, especially for complex benchmarks.

Pros

Benchmark timers provide accurate and isolated performance measurements. They are built-in to the Go testing framework, making them easy to use. They allow you to exclude setup and teardown costs from the benchmark results.

Cons

Incorrect usage of `b.ResetTimer()` and `b.StopTimer()` can lead to inaccurate benchmark results. Overly complex setup or teardown tasks can still influence the overall benchmark, even with proper timer usage. The benchmarked code might be subject to compiler optimizations, especially with small code samples.

FAQ

  • What does `b.N` represent in a Go benchmark?

    `b.N` represents the number of iterations that the benchmark function will be executed. The benchmarking framework automatically adjusts `b.N` to achieve a reasonable runtime for the benchmark.
  • Why is it important to use `b.ResetTimer()` in benchmarks?

    It's important to use `b.ResetTimer()` to exclude the time spent on setup tasks from the benchmark results. This ensures that you are only measuring the performance of the code you are interested in benchmarking.
  • How can I measure memory allocations in Go benchmarks?

    You can use the `testing.AllocsPerOp` function to measure the average number of memory allocations per operation. You can call it like this: `allocs := testing.AllocsPerOp(b.N, func() { ... })`